![]() ![]() ![]() Fixed some upgrades being able to use incorrect player number for their function.Fixed object lock effect persisting on Pontius’ thrown sword.Fixed a rare crash when controlling another Pontius’ Prismatic Talisman. ![]() Fixed “Last player remaining” -effect persisting after disconnecting.Disallowed client having story progress locked skills unlocked, that the host doesn’t yet have, if they played the same save further on their own and then join back.Improved ledgegrabbing on sloped terrain.Fixed being unable to descend a ledge into ledgegrab if standing slightly over the edge.Last used character is now remembered in Classic games if players use a character not default for their player number.Fixed Quick Join creating new saves, if player already had a save of that game.Fixed a case of getting stuck joining a game when player’s save slots were full.Fixed local players spawning off screen in some cases.Fixed a rare case where a joining player brought in an extra local player with them.Fixed hosted lobbies sometimes not appearing in the “Browse Games” -list when there were many ongoing games.Invites enabled for all consoles, within their own console families.Invite feature added (does not support Crossplay!).Virtual keyboard enabled for consoles for password input, allowing private games to support Crossplay.Crossplay added between all of the following platforms in public and private games: All different PC storefronts, Nintendo Switch, Xbox One and Series. ![]()
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